ASHVEIL ENGINE by Guassia

Build a Gaussian world.
Then play it.

Build with Gaussian assets, place objects and test a simple interaction in the browser. ASHVEIL ENGINE is an evolving creation preview from Guassia, created by Ashley Kalkowski.

By , creator of Guassia’s Gaussian game engine.

Free browser creation preview and Windows creation tools. Sign in to save or export browser work.

01 · Create & test

Start with one object

A new project starts with an open floor. Import Gaussian PLY or a native GAsset, or convert a supported static GLB model. Place your object, adjust its transform, then decide whether it needs collision, sound or an interaction. Story and music are optional.

02 · Create & test

A five-minute playtest

JavaScript and WebGL2 are required. You can try the browser tools without an account; sign in to save or export browser work. Keep a project backup before clearing browser data. Saving a project does not publish it.

  1. Open the editor and name your project.
  2. Place a built-in object or import an asset you have permission to use.
  3. Adjust its position and inspect it from the player's view.
  4. Press Play. Try movement, camera controls and any interaction you added.
  5. Write down what worked, what confused you and the steps that reproduce a problem.
03 · Create & test

Help make the next test better

A useful report includes your browser and operating system, a short title, exact steps, and the expected and actual result. Sign in and complete the verification challenge to send a private report. You can download a local copy without signing in, but that copy is not submitted.

Report a problem or idea
04 · Create & test

Know the current preview

Supported GLB conversion produces static Gaussian surfaces. Images remain flat artwork. Rendering and scene size depend on device resources; a 4K drawing buffer does not add missing asset detail. Full world streaming and complete dynamic relighting are not promised. Self-hosting currently shares voice and presence rather than a synchronized multiplayer game simulation.

05 · Create & test

Prefer desktop creation?

Guassia's Windows x64 launcher provides the free ASHVEIL ENGINE and Guassia Asset Engine apps through My Library. The current Windows release is unsigned. macOS and Linux launcher downloads are not available yet. Check the downloads page for current availability and notices.

Get the Windows creation tools
The creator

Ashley Kalkowski · Guassia creator

Ashley Kalkowski is the creator of Guassia and owner of Black Natrixx.

Ashley Kalkowski is an entrepreneur and inventor, the creator of Guassia, owner of Black Natrixx, and the musician ASHVEIL. Explore Ashley’s professional profile and work.

Creation and private testing are available. Public distribution, third-party asset rights and commercial publishing have separate terms. Paid checkout is not live; review the current Guassia terms before planning a release.